After doing some work learning the Unreal Engine, I have decided to carry on building the Legends of Maui in Unity.
That is not to say that there won't be any future games produced in Unreal, it is such that a lot of the assets and work is already tied into Unity and it will be better to carry on and release using Unity.
Ultimately I do not want to give a hard release date as I do not want to break any promises, however updates will hopefully start being more frequent come January.
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